WWE SmackDown vs. Raw 2007 may not have a traditional story like some other games, but it delivers an immersive journey into the world of wrestling. Players start from the bottom, competing in weekly shows and gradually facing tougher matches until they reach every wrestler’s dream: winning the major championships and raising the golden belt under the glowing lights of the ring. The game allows you to choose your favorite wrestler or even create your own custom fighter, then dive into the intense competition. In Season Mode, you will engage in epic battles against top stars like John Cena, The Undertaker, and Triple H, where your decisions inside and outside the ring shape your path. Every step presents challenges, rivalries, and conspiracies that turn the experience into a dramatic play written in punches and finishing moves.
This game was not just a routine update—it introduced changes that made every match feel alive. The most significant of these was the new control system using the right analog stick, giving players more precise control and freedom in executing moves. Fighting is no longer about random button mashing but has become more tactical, allowing smoother strikes and easier grapples, as well as directing your opponent toward the ropes or corners with more fluidity.

One of the standout additions was the environmental interaction feature, where wrestlers could leave the ring and use their surroundings to their advantage—throwing opponents into steel barricades or grabbing a steel chair for a game-changing blow. You could even interact with the crowd, with some fans handing you weapons like sticks and chairs to turn the match into a real street brawl. Another factor that added realism was the move limitations based on the wrestlers’ weight. Lightweights move with agility and speed, while heavier wrestlers have stronger but slower moves. Matches are no longer limited to standard wrestling, as the game features a variety of exciting modes like Money in the Bank, where players fight to climb a ladder and grab a hanging briefcase, and Hell in a Cell matches, where you can smash through the cage roof and drop your opponent in a cinematic scene.
If we go back to WWE SmackDown vs. Raw 2006, the difference in graphics and gameplay is huge. The 2007 edition was the first to transition to the new generation of consoles like the Xbox 360, bringing a massive leap in visual quality. You can now see fine details on wrestlers’ faces such as sweat, expressions of anger, and even cuts caused by heavy blows. The finishing move system also saw improvements, allowing for more dramatic execution with enhanced visual effects that make them more convincing. The stamina system, first introduced in 2006, returned in an improved form, where wrestlers realistically get tired, forcing players to manage their energy wisely during long matches.
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