Army of Two: The 40th Day takes you into the heart of Shanghai, where Tyson Rios and Elliot Salem never expected their mission to turn into a living nightmare. Everything began as a routine operation, assigned to meet a contact named JB, but Shanghai quickly falls under a devastating terrorist attack, forcing them to flee while being pursued by mercenaries known as the 40th Day Initiative. Amidst this terrifying chaos, the warriors have no choice but to move forward through the ruins, trying to understand what is happening and find a way to survive. However, in a world consumed by fire, survival does not come without sacrifices. Here, in the devastated streets of Shanghai, it is not just about fighting to stay alive but also a test of spirit and conscience. Critical decisions are imposed upon them—some may save lives, while others could take innocent ones. Every choice casts a shadow on their future and alters the course of events in unexpected ways. As secrets gradually unfold, Salem and Rios realize that the war they are fighting is not just a battle against an unknown enemy but a struggle to uncover the truth—even if that truth is more terrifying than the war itself.
If you are looking for an unforgettable cooperative experience, the game takes the concept of teamwork to an entirely new level. Here, it is not just about shooting but about deeply understanding the dynamics of cooperation and how two partners on the battlefield can make the difference between survival and destruction. A variety of weapons and interchangeable upgrades are available, allowing players to mix different weapon parts, such as adding an assault rifle barrel to another gun. The customization feature returns alongside new camouflage patterns, and players can also acquire weapons from fallen enemies during battles, expanding their arsenal to four weapons in addition to grenades. Moreover, bullets can now penetrate weaker materials like wood and tin.

A new type of enemy emerges, known as armored enemies, who wear heavy armor and can only be defeated using special combat tactics, such as targeting gas canisters or explosive pouches they carry. These enemies wield powerful weapons, including flamethrowers and heavy machine guns. The Aggro system returns stronger and more dynamic than ever, allowing one player to distract enemies with aggressive attacks while the other sneaks in for tactical eliminations. This mechanic adds a strategic depth where success depends not only on strength but also on intelligence.
To enhance realism and immersion, critical decision-making moments have been introduced, where players face tough choices that significantly impact the story. Will you save an innocent hostage at the cost of losing an escape opportunity? Will you trust someone who seems to be hiding something, or will you take the difficult path and eliminate them before they become a threat? These decisions are not superficial but leave a clear mark on the narrative and the world around you. Finally, the artificial intelligence has been redesigned to be more challenging, making enemies act more realistically and interact with the environment in ways that make each battle unique.
If you were a fan of the first game, The 40th Day PSP Games takes everything you loved and presents it in a more advanced form. The cooperative system, which was central to the first installment, is now more integrated, offering multiple ways for the characters to interact, whether through dialogue or mission execution. The story has become more complex and layered, moving away from traditional military mission storytelling toward a more human and emotional experience, where every decision has consequences and every mistake carries weight. In terms of gameplay, shooting mechanics have been improved, movement in combat environments has been made smoother, and both enemy and ally AI has been enhanced. Battles no longer rely on random gunfire but require strategy, adding to the excitement and enjoyment of gameplay. The graphics have also seen a significant leap, with more detailed environments and visual effects that bring the game world to life.
In the end, this is not just a sequel but a redefinition of what cooperation means in action games. It is an experience that forces you to think, engage with the world, and interact with the characters in an unprecedented way.